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The crunchy SFX really amped this game up. I love how not having to worry about the art allowed you to just focus on purely juicing up the gameplay! I was sad for awhile I couldn't use the ground slam for more things, and then the reflect ability came up. Awesome game-feel here. I'm curious where this could go?

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Thanks for the kind words! I definitely think I could expand on this game, might continue working on it for a little while.