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(+1)

Thanks for the feedback! Is there anything I could do to make the game control better? Or is the root of the problem the controls being centered around the mouse?

(1 edit)

For me it was just that it's based off of the mouse position. It might just be because I'm on a laptop with a trackpad, though. It was just hard to stop the character then move the mouse when necessary, especially considering the changing speed. The actual mechanics of the game were really impressive though!