Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I really like the idea, building your house with materials you find around you and mixing them in a certain order to create new furnitures. Nice and relaxing concept. However, I find a few things a bit unpractical :

- You cannot pickup materials by walking on them.

- Have to put the ingredients in a certain order, otherwise it doesn't work.

- You're forced to pick up the things you've created when you click on them. You can't move them, and it would have given  the feeling of the player converting the wild landspace into a real house.


Also, I don't really see the connection with the theme, since there isn't any "only one" thing in this game. You can collect multiple resources and craft the same object multiple times. I don't really see the point. But  apart from that, it's pleasing not to see a shooter once in a while. Nice job :)

I was tempted to make a shooter, but ultimately decided against it since it was the first thing that came to mind, so I figured others would do it too. The connection to the theme was supposed to be "one room", as in this is the only area on the game, as opposed to other more sandboxy games that have an exploration element to them or some kind of larger town to explore. Thanks for the feedback! Also, when you say "you can't move them", are you referring to how you can't physically push them by walking into them?

Yes, or just picking them up, putting them in another inventory, and placing them anywhere on the map, whatever was the easier for you to do :)