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A jam submission

Space DeliveryView game page

Deliver packages through Space
Submitted by Kram, SebastienTeixeira — 2 hours, 6 minutes before the deadline
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Space Delivery's itch.io page

Results

CriteriaRankScore*Raw Score
Interpretation of the Secondary Theme#384.2864.286
Gameboy Soul#754.0004.000
Graphics#833.9293.929
Overall#903.7003.700
Soundtrack/SFX#1023.5713.571
Gameplay#2392.7142.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game match the theme?
The game is fully made with GB Studio. It talk about Space by traveling through space and trying to find his way across the labyrinth that is the game.

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Comments

Submitted

We had a very similar idea but went a slightly different route with it. I really like the angle you went with and the art is fantastic. The only thing I would say is it would have been nice to have some sort of map although trying to figure out which station is which might be a big part of the fun. Maybe I missed it but if the stations had an indicator of what number they are on the station itself, that would make exploring a bit more fun. So you wouldn't have to enter the station to find out.

Otherwise, I loved it! Very solid entry for the amount of time we had. Nicely done.

Submitted

I really like the art style in menu and in the station. The graphics in space are ok. I died way too often and was a bit too confused. A bit more Indication for the player about how everything works would be nice. Other than that I appreciate that you have graphics/movement for in space and in the stations which is pretty impressive for a jam game. 

Submitted

I really like the art style in menu and in the station. The graphics in space are ok. I died way too often and was a bit too confused. A bit more Indication for the player about how everything works would be nice. Other than that I appreciate that you have graphics/movement for in space and in the stations which is pretty impressive for a jam game. 

Submitted

Hmm, interesting. The art is very pretty! I especially like the design for the depot workers.

It took me a while to realize that the little nubs that look like pawns aren't harmful. Some of the other spaceships were a bit too fast to be avoided meaningfully.

Good work!

Submitted

It would be cool if we had some kind of map or indications to know in which area we are instead of having to ask in every single space station

Cool concept tho

Submitted

I liked the general vibe. it was a bit difficult to navigate.

Submitted

I like the theme and idea of the project. The music is charming too ^_^. I did find it a bit too hard though; couldn't tell when the obstacles were approaching (need more of a heads up otherwise it just feels unfair)

Submitted

Visuals are nice, game idea is also good,  though there are few problems. Game sometimes ran fast, sometimes slow. The person/pawn looking thing at first I thought were blocks but I can pass through them. Having stations named would be easier to navigate through levels, although few navigation hints were good, would have been fun if the movement didn't make it hard to move through levels.

Submitted

Really nice graphics!  I like the game concept a lot.  At times I felt like I needed some sort of map or a way to identify the stations from the outside for less confusion.  Great job and fun to play!

Submitted

This was a lot of fun! I love the art style! It sort of reminded me of a mash up of Pacman and Space Trader