Relaxing and simple game. Lagged a bit but enjoyable.
Would have added some escalation of some sort. Became a bit easy
Criteria | Rank | Score* | Raw Score |
Music/Sound | #72 | 2.889 | 2.889 |
Graphics/Animation | #88 | 2.667 | 2.667 |
Fun/Design | #92 | 2.778 | 2.778 |
X Factor (overall enjoyment) | #97 | 2.667 | 2.667 |
Overall | #102 | 2.481 | 2.481 |
Technical Implementation | #121 | 1.889 | 1.889 |
Theme/Limitation | #121 | 2.000 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Team Size
Will you continue work on the game after the jam?
What tools did your team use to construct the game? (optional)
Unity, Tiled
Which art and audio did you / your team NOT create? (optional)
I did not create any art/sound. just gameplay
Relaxing and simple game. Lagged a bit but enjoyable.
Would have added some escalation of some sort. Became a bit easy
Nice relaxing game! It will be super cool to kill monsters with a torch and it’s strange that torch is endless
love the aesthetic but the game is insanely laggy (gtx 1050ti) and picking and dropping things is a bit jank
I think it's a nice little game. It had some addicting qualities to it. I wanted to just make the entire forest light up, haha. It had some weirdness around what I was picking up and how much stuff I can actually carry vs putting down. Other than that, it's good.
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