This game looks amazing and plays really well.
Should you be able to see yourself when lighting up an area? Or is it a "you can only see yourself or the enemies" deal?
We wanted the player to see only one element at a time : Since you easily loose track of your position, you need to take some risks and leave the light to undestand where you are.
It's very unconventional and some players found it pretty frustrating... We might add more visual feedbacks in the future to make it feel better.