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My biggest regret is to leave the game as it is after submission. It get almost 0 views and 0 download, with only 1 rating so far. I was hoping algorithm on itch.io will help me on that, but it isnt the case. This is really Steam flooded marketplace simulator. Advertise your game well, as well as be vocal with other fellow jammer and your page view / download will increase.

Not sure about regret during jamming, but from previous skill set and something new I learnt during the jam.
1. Modify existing 3d model, and rigging with paint weight (the robot hand)
2. Modeling, UV mapping and simple texturing (the pad design)
3. Simple probuilder model (basically the cube surrounding level)

I already have understanding on how those stuff work, but already switched to programming job rather than 3d modeling since 10 years ago
New blender 2.8 is kinda good, such a good timing to learn it.

Visit the link if you want to help me out:
https://itch.io/jam/gmtk-2019/rate/462597

Good job building out a 3D game for the jam! That is quite impressive.