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I really really liked this game! The artstyle, the music, the mechanic, it all flowed together so gracefully. I feel like the player jumps too fast, though. It was very hard for me to actually land the bullets on the enemies. Maybe decrease the player's speed and make the bullets and/or enemies bigger.

Thank you! I wanted to add a little help to the throwing kunais at the beginning of development, like if you are 5 pixels off it corrects the trayectory to make it less forgiving, but I forgot to implement it and by the time I remembered we only had an hour left.

I do agree bigger enemies are more welcoming for a first stage, reducing the speed migth mess with the current feel tho unless its a very slightly change to allocate for a couple of extra frames of aim time.