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Jaime Gifte

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A member registered Jan 10, 2016 · View creator page →

Creator of

Recent community posts

Happy April Fools!

Most definitely, we made this game in a couple of weeks for a jam so if we were to work on it longer some sort of tutorial or introduction would be first on the list. If you remember, for future reference, what did you struggle the most with?

Hi! Thanks for reporting this. Did a quick test and it's not happening on my end. In the meantime:

  • Touching the cats without any fruit crashes the game, is it instant or like on first touch? Did you carry any fruits before or made any mistakes? Anything of note or it just is consistently crashing?
  • Is this v1.2? If not, can you try the latest version? (You can check the game's version on the title screen bottom-right)
    • In rare occassions a redownload might fix it, but if it happens to you and your friend i think it's very unlikely
  • Do you remember your map codes? If so can you share them?

Thanks for the crashlog! Will look into it.

Glad you liked it!

Thank you  for playing! :D

Thank you very much! :D

Thank you! We had so much fun making it, we likely will put up an update with what we didn't have time to add.

Thank you for playing! :D

Bug bug

Hello World!

Just tried. The YouDied_BaNRY_linux 2022 re-export option works on Steam Deck.

small update:

- fixed final boss wouldn't remove the river parts properly

- adjusted collision boxes of some enemies

- added cheat to skip stages (hold shift + 1, 2 , 3, 4)

Red Handsome Loop community · Created a new topic COMMENTS

Need to make a new game otherwise we won't have anything to bootleg next year!!!

Red Handsome Loop community · Created a new topic BUGS

Report any bugs here

Muchas gracias! ^^

Croco is the best! Bless

Thanks for playing!

Next to the executable there is a folder called "stages"

In there there are the game's stages. Feel free to customise them! Here's a template: https://docs.google.com/spreadsheets/d/1FKMxPflcxWOG57fpT2zzLOljm_OAId-Pe5EQZabn...

Make a copy to your google drive (or download it) and you can start creating!

Bug bug

Hello World!

Thank you lots! We did our best :D

Thank you so much for your comment! This brightens up our day ^^

Agreed on the feedback too, we'd love to expand on the idea in the future and the formula needs a lot of quality of life improvements.

Thanks for playing!

Glad you like it! ^^ Thanks for playing!

Report any bugs here

Pizza margherita is top tier

Glad to read it works! Have fun and thanks for playing!

We just put a new linux version up for download, could you try that?. It is just a re-export with a more recent GMS2 version, but should work.

If it still does not work, try opening the game through the terminal if you haven't, as that will probably print out any errors that may be happening.

Hi! Do you have any error message or hints about this? You may be missing a library, but is hard to say off the bat

Glad you like it! Thank you for playing!

Help is on the way, however their maps are flipped and their coordinates are all over the place. So it will take them some time to arrive.

Glad you two enjoyed the game! Thanks for playing! ^^

I agree the game is confusing at first, if we ever expand on the idea it is our number one priority to put like a clue or title to each puzzle, maybe a sign or a scrap of paper would do

maybe because v1.0 was the top one, ive moved it down, sorry about that!

I think that was a v1.0 bug, please try v1.1 (1.10.2 on the title screen bottom right corner); otherwise if you are on v1.1 and the error persists, is it consistent or just happens sometimes? I will give it a look regardless see what I can find

Thank you for reporting!

Hello! First things first, were you playing on v1.0 (Jam) ? This one has some weird bugs that we fixed in v1.1 but we are keeping the version up for jam preservation purposes. Otherwise, can you give me a bit of context? I assume you were on the Toybox trying to connect everything together?

Thank you both for playing and the kind words! ^^ I made this game alongside my SO and the motivation to make it multiplayer this way comes from the same problem, being far far away; so I am happy to hear other couples are playing it!

Its a bit complicated to get started for sure, but we are truly glad you had fun!

Love the concept! Super original, the PICO8 style also makes it super charming.

Likewise tho, I am stuck at the first -big- puzzle and I am foaming (but i'll get there!)

Original! Big fan of checking maps and getting lost in random real places, it is a fun concept but I wish there was some incentive to use all the photos, also you know the ones you did not use won't show up later, so you could just trial and error your way through.

Still, had a fun time! that's a pretty town you got there ^^

I like how odd the gameplay is that it matches its yokai theme, or at least that's how I thought about it! It sounds too wacky to me and I am all for it. Also the graphics are cute!

Thank you! The style & presentation is all our team joined together (pun intended) and I couldn't be more proud!

I like to challenge myself when it comes to coding the gameplay so the physics idea sounded great, we've never done physics before. I am still playing and fine-tuning it for a post-jam update and I am feeling more and more confident with physics in game maker, so I would definetely love to play it in the future! Again, thank you for playing!

Yeah, lack of polish & annoying bugs. The Slide Task is literally impossible to complete due to a last minute change, a crash is not a feature of the game. It's the game jam life! I am very proud of the team for being able to put everything together, I am just slightly mad at myself for not getting the levels right in time.

But that's what post-jam updates are for! Right?

Thanks for playing! Nice looking charoucha you built there

Thank you for playing! We all are! haha