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For a first project the idea is simple but effective. Small suggestion, what if the building had a "life" so that the robots would attack it and my job was to protect it. This would be a great way of keeping a high score and extend the playtime.

Nice job on the visuals, great to see the explosion effects in there, it's that something simple that gives an immense feedback to the player.

Thanks i'm glad you liked it :)

I kinda didn't know how to program a win condition that could work with what i had, lacking a bit of knowlege and experience still :p and time got short, i like the idea of a "Building Hp" though, it seems like a good way to have a win condition and fits with the Defender idea thanks for the suggestion i'll look into that :)

Also glad you liked the fireworks XD,  it might be a small detail but i really wanted to have a little something to add to the game feel ^^