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(+1)

Great concept, and really well executed.

I also thank you for making gifs of your game. That helped a lot. I don't know why, but I first was convinced that the ball should move towards the cursor, just like some noob who doesn't know AngryBird. XD

Thanks! I appreciate that.


The drag direction was one of those early decisions that I didn't have time to experiment with. I like being behind the ball, since that's one of the challenges of real golf. You can't use a laser pointer to aim into the course, or whatever. It wasn't until too late I realized you're constantly dragging the mouse off the screen in this webGL version, and forward would have made the indicator easier to see. Things you learn in a game jam!