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(+1)

Really appreciate the constructive criticism! We do plan on improving the game later and when we do we'll definitely keep your points in mind. We scoped too big for a 48 hour game jam and we were left with 40% of the work still left to do. (These are just empty excuses now)

(+2)

Good luck with your future projects. And just one more opinion: I think the basic idea has a potential flaw, which is that you can't really tell what abilities you'll need before going into a battle, so it's more of a lucky guess.