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(+1)

The game icon is really catchy (art as well). But the game in its current form isn't good. Unfortunately you've made only one enemy which kind of sabotages your idea. The abilities could have kept descriptions even while in battle. The text in the main menu is hard to read.

(+1)

Really appreciate the constructive criticism! We do plan on improving the game later and when we do we'll definitely keep your points in mind. We scoped too big for a 48 hour game jam and we were left with 40% of the work still left to do. (These are just empty excuses now)

(+2)

Good luck with your future projects. And just one more opinion: I think the basic idea has a potential flaw, which is that you can't really tell what abilities you'll need before going into a battle, so it's more of a lucky guess.