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A jam submission

Touhou - Journey to the WestView game page

Submission for the 11th Touhou Fan Game Jam. A side scrolling survival game with procedurally generated environments.
Submitted by Rioku (@_Rioku) — 56 minutes, 22 seconds before the deadline
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Touhou - Journey to the West's itch.io page

Results

CriteriaRankScore*Raw Score
Audio / Music#143.5003.500
Gameplay#163.4673.467
Use of Theme#163.3333.333
Concept#193.7003.700
Challenge#203.1333.133
Visuals#213.5333.533
Overall#223.4333.433
Story / Writing#302.1672.167

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Rioku

Streaming Permission

Yes

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Comments

Superb game, enjoyed my 25 minutes of it!
Also I may have Journeyed too much to the West.

Submitted

I reached the west! (The terrain to the east stops rendering as you reach the west side of the screen, for some reason.)

It feels nice to play, but the game doesn't do much.


Submitted

Was pretty fun with some great aesthetics. I would like to request jump being mapped to the up arrow key since I use a mouse on the left side of my computer.

Submitted

The Biten sprite is really nice. You've got the Terraria style down pat as well! I've never thought about how a bullet heaven game as a 2D side scroller would be pretty fun. Gotta give extra points for the [BITEN BLAST] as well although it doesn't feel as powerful as the staff. The world gen mechanic doesn't really do anything for the game although I know you were experimenting with enemies that interacting with the terrain which sounds like a cool concept. Overall great work!

Very nice for a one-player team! Loved the inclusion of [BITEN BLAST] even if it was rather underpowered compared to the sword. Had a good chuckle at how monke just blows up on death too. Seriously great sprite work!

Submitted

no sdmg.............its ok............i can cope...................

you can nearly guaranteed not get hit if you just keep moving one direction, even moreso if you play in a smaller window because of the way enemies spawn

verycool