Cool interpretation of the theme. However, the controls definitely get in the way. The jump feels very floaty and has a considerable startup delay. The checkpoint mechanic is great in paper but the game does not reload the same level if you die. This means that it's almost always better to use the checkpoint at the beginning of a new level. With a bit of polish this could be great.
Obligatory lick to my game: https://b-deshidev.itch.io/nekurotactics