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(1 edit)

Thanks for playing our game !

Adding an indicator to show where you jump would be a good idea ! We might add it if we decide to polish the game a bit.

For momentum I agree it's hard to keep it, but it is possible. Momentum is killed if your jump is in a direction opposite your momentum. Otherwise wall-jumping would be impossible (you'd crash into the second wall). The problem might be that opposite here means at an angle >90°, so it's pretty unforgiving. Perhaps with a bit more leeway (say 100 or 110°) it'd be easier.

Sounds reasonable, a more favorable angle could be all that's needed!