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I totally agree, not seeing the character was part of the concept idea and we didn't realized how frustrating it could get.
We also made an energy bar to avoid the player just spamming his attack, but it seems it isn't enough. What would you suggest instead of LMB?

Just let me press down LMB for the main attack. But keep the energy bar, as in this case, it's very important to limit the time of 'shooting'.

(+1)

Ah, I see. I don't know if it's really suitable though; mobs all die instantly.
I'm curious to know how long it would require for a player like you to get used to this design.
Thanks for the feedback!

The problem is that I love shooters and actions, as a result I'm keen on smooth controls and maximum control of the charachter.