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(+1)

Interesting puzzle, although I guess it lagged on my playthrough and it wouldn't register the collision with the blue cube on one of the levels. But hey, that's a Jam game, so it doesn't really matter. What matter is that I was able to see the core idea and I liked it. I think it's a nice prototype to something that could be further developed in a full fleshed game. Gj!

(+1)

Yeah the blue blocks only check if all of the clones are dead on the frame you enter it, so you'd have to move away and back to fix that. Something I could've easily fixed. Oops. Glad you enjoyed it though, it was fun to make :)