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I really like the concept and how the movement system works! I actually preferred the movement before getting the no-bounce upgrade, since it really had a great sense of momentum. I also had a problem where I wasn't able to aim in certain directions when the character was at the edge of the screen.

Thanks for the feedback, glad you enjoyed it! We noticed the issue with the aiming after the jam was finished unfortunately and couldn't fix it. 

Oh yeah, that happens to everyone.