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(+2)

I like the concept, but I was having a hard time getting it to work. Maybe make the enemies smaller and more spread out so that it's easier to tell which is the "real one," and to hit him and him alone. Also some in-game instructions would be excellent! Overall, very creative :)

(+1)

Thank you for playing!

It's difficult partially because while debugging, I made it impossible to get it by sheer luck, because that would confuse people. The real only one must be next to another enemy and that's why it's hard. Due to joining the jam late, I had difficulties with a bit of polish, which I'm sure would have helped. (The real enemy would have quicker animations, etc.)

Also, the tutorial was super weird to make and I wasn't quite sure how to tell people that the enemy was a coward, so I just shoved him behind someone else and pointed to him xD.

 Thank you for the feedback! I can't change the game on this page because that's not in the jam rules, but I'll continue to work on the game and maybe even publish it elsewhere on itch.io.