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The pixelart and animation is really great. But you should have spend less time on the art and more and the game-design.

Not being able to use the attack (apart from activating lever) is too bad.

You build something charming, but you should have focused more on the playing part.

I think you somewhat missed the point of the experience. 


The point is to regain these abilities. This isn't an action game. Given more time, I could add some combat, but that really muddies what I was trying to convey. Thanks for playing, and I appreciate your input! 

You're thinking of something like Evoland ?

In that case, indeed I missed the point. Maybe the game should have gone "all in" to the "recover your ability" part. This is kind of drifting away from the theme also.