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Very challenging game, and enjoyable once the rotation mechanics are understood.
Could not pass the first doors level, but enjoyed the levels I played. I matched my colors to the doors, but my piece kept getting blocked when traveling to the door.
Again a fun game to play, with a great visual style.

Hey, thanks for playing! I can assure you though that all of the levels are possible, nothing is blocked off. I’ve gone back to that level, and I’m not really sure where you’re stuck. In one of the previous levels, the floor was grey, to teach you that you can’t move onto grey surfaces. 

I’m interested in developing this game further, so I’d love to know how I could make this level easier, especially since it’s meant to be a tutorial level. Was the area too cramped? Or should I make the grey area more obvious, maybe making it dark grey instead of grey? Are the doors not big enough, or have they been poorly explained?