A fun game, but it's not very obvious how this is supposed to tie into the theme of "only one"
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Thank you for your response!
The idea was that we have different levels "combined" in one (level or screen, it's kind of simular in our game). It's like poor jelly is trapped in a vicious circle, while trying to escape from the factory, but finds itself in the end in the exact same room with only exit changing.