I love this game tons of fun I left it a rating please check out and rate mine before deadline
Play game
Ein The Electrician's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #114 | 2.760 | 2.857 |
| Graphics | #146 | 2.208 | 2.286 |
| Fun & Game Design | #153 | 2.139 | 2.214 |
| Overall | #158 | 2.167 | 2.243 |
| Originality & Innovation | #163 | 2.208 | 2.286 |
| Audio | #178 | 1.518 | 1.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
amazing man
made sure to give a rating!
can you check out my game to?
Unique idea! I had some difficulty getting the controls to work on my browser, but hope to get it to work soon. I hope to see it developed further! Thanks for sharing.
And if you get a chance to check out my game Foxy Boom Boxy, I would love any feedback, thanks!
The game is far more easier on the controller, the only difficult part is the first 2 jumps, but after that the game is rellativly easier, the movement and jumping are super responsive, however this game does need a few fixes the main things would be a tad higher jump, and some music. And I know the charather has a hair/cap, but does that really have to be in collision box?
Difficult game, and the controls are a little weird since you have to reach up and use the "o" and "p" keys to toggle the platforms. It's a good concept, though. If you are going to continue working on the game, I hope you fix the controls and reduce the difficulty.
That first jump to the pink block was much more difficult than the rest of the game. I was stuck on it for minutes. It was only through experimentation that I figured out that (A): The player has a very large collision box and (B): The player has INSANE coyote time! Like, good job for implementing that, it was quite helpful for the rest of the game and it made the control better, but the fact that the very first hard jump is predicated on jumping while *off* the ledge is pretty bad.

The rest of the game was not nearly as difficult, and I had a lot of fun! The keyboard control was quite awkward, but the mechanics were pretty decent.
The powerful wall jump was very fun. I loved getting that speed! There are a lot of good ideas here.
Good work!
Like many others I'm not a fan how the buttons are mapped, I managed to figure a way to fit the on off buttons and the jump button, but I think I'm the only player who found out that there's a run button. The level design itself isn't much of a problem(maybe aside from the alternating wall jump) as they are challenging and encourages the player to engage with the mechanics.
I had a good time playing your game; however, I believe the button assignments could use some adjustment. I'd recommend assigning the on and off buttons to keys that players can easily reach. Additionally, I found the levels to be quite challenging. Best of luck!
The game is difficult and requires very precise movements and jumps. As a concept, it's good, it just needs more refinement, although I like the main character, a tiny sprite. The sound should also be worked on. The jump sound reminds me of Commodore 64 games.
Why is the screen so tiny lol? (Oh I see it's just the load screen, but still!). The jump sound effect is pretty awful, why not pick a normal jump sound? I liked the idea of turning blocks on/off (like Super Mario World), but some of the platforming mechanics are so advanced I died 4-5 times until I could finish the first area. I'd loosen up the difficulty a bit! Great concept, just need to clean up the execution a tad I think.
Since it was part of a deadline, I didn't have time to clean up a lot of the mechanics. The title animation barely plays, but i still have the slides that play as PNG files. I'll put them in the comments section of my game. And I didn't find most of the levels hard, but yet again I've played loads of Super Mario World, though i can admit level 4 is a absolutely HARD level with the tricky ice platforming and that DIFFICULT wall jumping section. If you think i should make an after-jam version where i have more time to finish it and make it more easy, reply to this.



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