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Hey all, I'm Namgo! I've never made a full game before, but I've decent programming experience, and game development is something I would very much like to try.

My friend introduced me to itch.io earlier today and I just saw this jam, making games in as small a space as possible will really push me to make something interesting without relying on external tools. I'm taking heavy inspiration from the Demoscene (https://en.wikipedia.org/wiki/Demoscene) where small executable sizes are a core aspect, but it is done with computer art.

I'm going to write this in JS and WebGL. WebGL is something I've approached but have always gotten around having to actually do, with Three.js -- but three.js even when minified and compressed is still too big. Like Ben, I'm loving how hard this is going to be to develop.

(+1)

Maybe you should take a look at https://github.com/bitnenfer/tiny-canvas

It's one of js13kgames's resources

Thanks for suggesting this! I was assuming I'd have to just write a webgl engine from scratch, but this is perfect and I'm making solid use of it.

That's what I'm doing finally, writing my own engine in ts and webgl, 7ko without zip xD

Welcome Namgo and welcome to itch.io! I'm looking forward to seeing what you come up with. Be sure to keep us up to date in the Work In Progress thread.