Thanks for taking the time to play my game dude. Nice video!
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Thanks for playing the game dude. Cool video.
Not entirely sure what you meant about the sounds being repetitive. Yes the beating bass in continuous throughout the entire game; this is was an intentional decision. The game is split into 6 sections; and there are 4 different "sound tracks" that play throughout the game; each changing depending on when you reach the desired area. There are also geiger count style radiation sound effects and some other stuff. Not entire sure what particular sounds got super repetitive, considering you're only in each room for about 2 minutes tops there's very little chance that you'll hear much of a loop.
Thanks for the feedback Rob. Very interesting. I haven't seen anyone else have those sorts of camera bugs that you came across. It's almost like the field of view got completely messed up on your play through. Did you change any of the settings before the game started? Very interested about why it happened to you (seeing the 2nd to last room before you were meant to). Thanks again for the feedback.
Hey man. Thanks for the video. I enjoyed it a lot. You know I've really enjoyed watching people play this and get themselves worked up about it. It's really cool that you scared yourself because you believed whatever is about to happen is going to be awful. Whereas if I had a dumped a jump scare in there it might even have been a bit of a let down. The footsteps got you good though! 😉 Thanks again dude.
Hey. Thank you very much for playing my game. I enjoyed the video a lot. I'm working on another project right now, so hopefully you'll check that out when it's finished too! Thanks again. Dan
Thanks so much for playing Pacific dude. Cool video! I might release minor bug fixes but on the whole I think I'm going to leave it short and sweet. I am working on a new project now though which I hope you'll check out. Good luck with your channel, subbed.
Thanks so much for playing Pacific and for your kind words. The reaction has been great and the Waypoint article has driven a lot of traffic to the game. I'm working on a new project which I hope you'll enjoy too. Dan.
Thanks dude for giving it a shot. Perhaps in hindsight I should sat on it for a while and come back to it; but it was my intention to just get something finished so I put a deadline on it. Too many projects don't get finished so I was happy to get it out there. I'm working on something else now which should feel a lot more complete so check back later. Thanks again for playing.
Thanks for the LP man and for the advice about the sounds. I made it real basey headphones so for me the levels sounded ok, but I'll give it a try with ear plugs and tweak it. Thanks again.
Hey dude. Thanks so much for checking out Pacific! I love your LP style. I know what you mean about no jump scares but still holds the atmosphere. Lazy developer hey?! Taking advantage of the fear in your head instead of putting it on the screen! I hope you check out my next game, be sure to follow me on itch for updates. Any chance you can put the word "indie" in your YouTube title? Would be great if you could. Thanks dude.
Vielen Dank für das Spielen von Pacific. Ich wünschte, ich verstand jedes Wort, das du im Video gesprochen hast!
Ich habe tatsächlich ein Update auf Pacific heute hochgeladen, die ein paar Bugs behoben und einige zusätzliche Features hinzugefügt. Aber es ist nicht viel Unterschied, und du hast trotzdem die Bugs vermieden!
Danke nochmal. (Google Übersetzer)