We really love the VFX and animations! Nice amount of mechanics, but you can play level 7 from the start, do you want to close this option or it was planned?
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HyperFire Blitz's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #74 | 3.355 | 3.355 |
Theme | #104 | 3.000 | 3.000 |
Overall | #113 | 2.974 | 2.974 |
Creativity | #117 | 3.161 | 3.161 |
Music | #135 | 2.581 | 2.581 |
Art | #138 | 2.774 | 2.774 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice game I would recommend making the timer start when the player presses a key
Neat game! I like the visuals!
The gameplay could be improved though, it feels a little slippery
Neat game! I like the visuals!
The gameplay could be improved though, it feels a little slippery
Amount of implemented mechanics is crazy, in just 3 days, nice job! Just change font, or add some solid color background for tutorial, this kind of strict font, not working good with such background.
Loved the game. It really was fun to play. The only thing I have to mention is that you could have made it so you only have 3 seconds for each level and the watch things reset the countdown back to 3 rather than add time to it.
Had fun, the gameplay and levels are original! I didn't mind the slippery movement per se, it added charm. But it was a bit too difficult to quickly move the barrels around in the later levels so I had to give up. The restart taking too long and having to spam click to attack was also a bit frustrating. Finally, I see no reason for having to press E to pick up the arm. Minor critiques aside, a very solid entry. Great job and keep it up!
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