Hi, I have a question about the background. Can we use a skybox as the background?
Me again with another question! (sorry!)
I know in the rules it says repeat text via scripting doesn't count towards the word limit but what about the opposite?
I have text in game that is identical but I will need to write it in my code twice to have different font styles.
Context: text will be regular and still if the players have kept MC calm but a bold, shaking version will appear of the same line if they have made poor choices.
"oh no" vs "oh no" would I need to count this as 2 words or 4 words for the total count?
If I need to add both versions to the total do I also need to do that if the 2nd version exists for accessibility? (one line of code for shaking version shown in game, another for regular text if kinetic text is turned off)
thanks again! ^^
Hello, it'd be cool if you were able to do this styling using variables. I know this is possible to do with Ink, and I've been told that with Ren'Py this should be possible. I don't know what you're using though. So please do try first.
However, if you can't achieve it that way then we would allow this as an exception, as it's the same text.
Re: 1k word limit, what's the policy on repeated use of very long compound words with either no spaces or separated by punctuation (i.e. GoogleDocsCountsThisAsOneWord)? FWIW, I mainly use them for comedic effect in my script but I don't want it to seem like I'm trying to skirt the word limit, so I can cut down on them if need be.
Hello! I was wondering: is there a specific reason why Creative Commons resources with a Non-Commercial (-NC) clause were not recommended this year? Has there been trouble with them in the past? From the rules:
(this time we’re strongly suggesting that you avoid CC assets that include the Noncommercial or -NC license part!)
BY-NC might be the most common license on Flickr, which I tend to use for photographic backgrounds, but I always abide by the rules: crediting the original author clearly and with a link, and making a non-commercial work, always non-ambiguously (free now and forever, without any donations button, future paid version or anything like that).
If it’s really problematic, I’ll restrain myself to choose a photo licensed under BY alone, but that does restrict choices.
Thanks in advance!
Hello!! Bit of a last-minute question, I have an idea for the main menu featuring a mock newspaper article about events prior to the game. The mockup article would be used separately for promo, and in the menu a good chunk of the text would be visible. Would that be okay, or is that against the spirit of the jam to have so much text that's not in-game on the menu?
Hello! Sorry it’s taken so long but we were unsure what to do about this one. So we were scouring the rule set to see if there’d be something there that would allow for this… We hate saying “no”, but regrettable this is one of those cases.
We’re super sorry, but we believe this would go against the rules and the spirit of the jam. However, you make definitely use it as promo material or an attachment outside of the game.
Hi! We're using rpg maker MV as the engine for our project, but I was told that it's not allowed due to the assets needed? But is still prohibited even if we don't use the primary rpg system and have plugins to make it a visual novel?
You can find an example here in the first part of the game:
https://mustacheskulls.itch.io/world-of-you
Obs: World of You doesn't have a save feature available (it can only be saved in important bits) but that can be implemented within the O2A2 game we're creating
Hey. Yeah, the use of RPGMaker is banned in general, as stated in the general rules, because our understanding is that to have any VN sections, you need to have some sort of overworld that uses the tile system. This would clash with the rule set about the number of assets.
Now, if by using this plug-in you can completely bypass having to use an overworld, we’ll allow this, but we would’ve appreciated you had read the rules and come to us earlier.
Hi! I just wanna ask a quick question, because I am unsure. For the extra item it says "which is a single non-central element that will be hidden" does that mean that the item cannot be something important to the story? In my game the character will collect a photo, and I was wondering if I could as the extra item make the sprite hold the photo. I have some photos for what I mean. Thanks in advance :D