Yes, that’s really it!
PRINCESS INTERNET CAFé
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i̴̢̻̻̫̔̑̑͊̈́̍̿͒̅̈́͗͌͂͑͘͠m̴̨̜̯̞̹̲̪̳͓͍̼̦͂͂͊̍̐̽̆̚̚͝p̵̡̛̤͓̺̬̈́̑̇̓͒̈́̇̒̔̚͝ė̵̱͙̘̯̩̩͚̤̟͕̱͈͕͔̬̮̗͎̓̍̒̊̈́͘͠͠͠c̸̨̡̻͕͇̣͎̭͔̥̭̪̹̜̻̽͆̓̈́̂̈̈͑͑͆͋̕͘͘͜͠c̵̟̣̦̤̤̳͍͙̪̦̖͔̥͎͗̃́͜à̷̡̛͇̳̠̬̣̟͍̦͙̓̊͒̅̍̀b̵̨̄͐͗͆͋̔͒̅̆l̶̢̬̺͒̐̍̄̅̿͋̋͌͊̚͝e̷̳̯͇̞̠̞͎͇̠̟̰̗̻̦͍̒̂̆̀͒̃͛͑̏̉̎̂̄̚͜ ̵̢̢̬͚̣̰̠̫̹̱̠̣͎̈̍̔̈́̽̐͊̉̚͝͝v̴̻́i̴̧̺͍̳̮̘͔̤̼̤̥̤͖̣͔͛͜͝b̷̢̻̼̙͕̫̥͙̬̬̭̹̝͉͉̩͐̀̋̽̔̍̄̈́̃̉̀̿̕e̵̢͚͔͚̹̔͛͒̔̊͊̄̀͆̇̉͋͌̽̿̌s̷̨͔̰̠̥̠̠̗͔̼̼̈́̀̈̄̑̾̈̑̐̋̒͑̎̈.̴̛͕͈̬͚̳̰̦̻̼̮̱͇̜͖̤̭̋̓̓̆̀̄́̏̆͆̚̚ͅͅ ̶̧̧͇̠̯̹͓̘͙̲͍̯̯̊̒͑̈̇̈́̎̓̈́̋̊̂̉͌͘̚͠i̴̧̘̞̞̱̱͓̺̝͉̞͕̺͌́́͒̃͠ ̵̤̘̙̥́̓͌͊̾̑̋̄̒̈́̄̓h̴̨̛̪̞͔̗̣̪̬̥̖̣͚͇̩̪̘̹͎̐͐͗͂̽̈́̓̓͌̋̾̊͠͝a̵̢̪͉͎͎͆͛͘v̵̧̯̠̙͕̣͍͚͇͙̻͕̿̇ę̸̯̥͈̪̘͈̈́̇̆̂̔̆̏̊́͒̇̋̊̍͘̕͜͝ ̶̧̳̥͉̝̻̘̣͓̱̗̔͐́̏͊͠͝n̸̨͆̒͐̅̈́́͐́̀̈̍̂̕͠ỏ̶͇̖͚̮̬͔̦̱̮̿̿͌͊̚ ̸̤̻̮̠͎͗̍̈́͆͛̒̇i̵̛̛͎̅̅͐̐͗̑͋̔̿̚͠d̵̡̧̲̣͈͈͖̟͗e̶̝͎̖̱͎̜̼̙̦͇̓̂̒̈́̀̌̕å̶̧͇̠͙͇̖͕̮̼͇̜͉͒̉̂́̈́͒̃̀̏͒̚ ̸̡̳̮̳̩̞͙̝͇̯̙͈͉͓͐̋̒̎̂̆͆͒̀̇̎͘ẅ̶̢̩͖̠̘͎̩̤̻̠͒̊̈́̆͊́̌͝͝h̴̛͉̲̱̻̋̀̾͊̒̓͒̅̑̾͌̿͋̿͝͠ͅá̷̢̡̡̪̦̞̮̠̪̖̹̝̦̙͎̪̿͊͌̓̈́̊̆͂̆͠t̸̢̯̺̝̝̰̱̺̦͙̭͖͔͎̥̓̽̄̿'̴̛̛̝̬̓̃͗̐̂̿͌̌̈́̀͝ś̴̡̪͉̬̍́̋̑̑́̚͜ ̷̢̙̥̫͕̆̀̄͗̽̔̓͌̔͋̌ͅg̷̡̯̰̭̃̌̐ͅö̵̢̳̤͙͍̯̟͍̘̼͔̞̙͖͙͈͍̮́̔͐̏̎̎̒̐̔͗͊͆̌̃͝͠i̴̢͓͚̞̩̺͕͖̼͙̝̔́͠ń̸̢̨̡̛͚̯̠̯̯̯̰̼͚̮͂̃͆̒͂͛̈́̎̐̇̂̎͂̕͠͠ͅğ̷̢̡̡̖͍͚̰̹̜̱͓̠͓̃̓̽͑̇ ̸̳͖̖̝̜̠̟̼̠̼̲̈́̓͗̀͆̽͒̓̔̽̑̐͘͘͜ȏ̴̧̞͙͈̫̦̹͖̝̗̗̪̟̖̮̀̈́̃̊̀̓̈̒͑̍̈́̅͂̚̚̕͜͝ͅņ̸͕̗̙̰͍̱̯̦̯͔̞̼̘̦̒́͑͆͌̏͌͐̈́̈́͜͝.̶̹̙̖͈̙̝̹̹̠̩͍̺̟̼̭̈́̆̄̊͐̔̒̇̊̂̈̋̋̏ ̸̧͙̞͋̃͌̔̓̐̀͐̂̾͑̈́̇́͝5̶͖͔͕̖̝̥̞͙͇̜͛̍̐̅̔͐͂̆̽͝ͅ/̶̧̡̡̛̖̤̫͖̘͔͕͔̈̉̓̾̓́́̑̈̽̚̕̚̚5̶̢̱̘̳̱̞̱̲̠͖̮̤͕̹͙̮̼̃̔͒̐̆̐̌̈́̅͘̚͜͝.̵͎̖̖̲̰̀͆̾̅̄͠͠
That’s alright! And honestly, if you liked that effect but want an engine with more capabilities, Stella has been putting out some great shaders for Ren’Py that you should totally check out!
Hello! As far as I know, using gifs and certainly videos would be WAY too much for bipsi and not what the tool was intended for.
If you want a VN look and feel, I’d suggest you use a real VN engine. This is just for tiny things. Please read my comments down below this page regarding a very similar question 2 years ago.
Hey! Glad you liked it :)
It's been a hot minute since I made this, but I think you can do it directly within bitsy 3D. Can't remember exactly, but there's a setting kinda hidden within a window that allows you to change the resolution, or the canvas size, or something on those lines.
Good luck with the gamemaking!
Honestly, it is way simpler than it may seem.
It uses a combination of 3 elements:
- a Character Selection screen, which then calls to
- a label of the game where there’s a choice menu which in turn assigns
- a variable for the PoV character
Then you just need to use that variable to use the conditional dialogue.
There’s also an auxiliary variable to ensure you don’t swap characters when they are mid-thought, but that’s all there is to it, really!






































