Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Nuclear NapoleonView game page

Missile Command but the roles are reversed - you are the one dropping the bombs.
Submitted by Notic — 29 minutes, 49 seconds before the deadline
Add to collection

Play game

Nuclear Napoleon's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#2274.0744.074
Presentation#2414.3444.344
Enjoyment#3303.8673.867
Creativity#4304.0114.011

Ranked from 90 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is like the 1980s arcade game "Missile Command" except the roles are reversed, you are the one dropping the bombs.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 69 to 61 of 69 · Next page · Last page
Submitted

Nice game! Love the aesthetic and the music, it adds so much atmosphere! Good job!!!

Submitted

the polish on the game is incredible! great work making it feel responsive and juicy

Submitted

Great idea, consistent artstyle, definetly has that good feel to it. I think grapeshot is a bit op. 

The funky music you picked makes me almost forget how sad the original is. 

Submitted

A well put together game. With solid foundations in game feel with details like the slow motion before impact or making the francs a physical object instead of a number. BTW, any reasons to still use Construct 2 instead of 3?

Developer

I hate subscription services, it's not worth it in my opinion.

Submitted(+1)

Super polished, game, and nice and crunchy! The music was also perfect for the game.

I fell into a strategy of just firing as many of the uranium grapeshots as I could afford at the cities towards the end of the game, and that seemed to work pretty well. However, the medal mechanic mostly fixes that exploit, since I definitely wasn’t optimizing for money left over, haha.

If I had to suggest something, it would be that the selected status on the cards could be a bit more obvious, but overall this was really good!

Submitted(+1)

love the vibe!

Submitted(+1)

This was such a cool game both thematically and visually! It also looks incredibly polished for a 38 hour game! Amazing job!

Submitted(+1)

Extreamly polished and a great idea. I can't find anything negetiv about this game.  10/10

Submitted(+1)

I was really impressed by the scope and the polish, really nice work!

Viewing comments 69 to 61 of 69 · Next page · Last page