Thanks for playing!
tbh I don't have any clue what I did to prevent your head aches, but im glad you could play in comfort.
Nice Management Sim!
For someone who recently lived like this, this is quite accurate. Wish anyone going through this right now and is having a tough time the best of luck, it does get better. You will be happier and healthier in the new opportunities that will come your way. Just try not to burn the candle from both ends!
Really cool, game. I found the last section very funny, as a dyslexic with atrocious fast typing skills The email was nearly impossible for me.
But I really enjoyed it and found each of the mini games very engaging, I really like that teleport ability to line of sight in the minigame; it was done well.
Live footage of me trying to type the email
Now that's what I call a game jam game!
I really enjoyed the experience; it was super smooth and easy to pick up and play, with minimal explanation required. My one feedback is probably a time constraint thing, I would love a day-night cycle to represent the day end and the crew needing to be paid, it's a handy little reminder to look in the bottom left.
But all in all excellent experience. I loved how the ship flipped; it never got old!
Thank you so much for playing!!!
So with the 'Q' button, you can use the boomerang ability; if aimed correctly at the enemy, it will lock on, and the boomerang will have the same color as the enemy. This boomerang, once it hits, will set the enemy to a neutral color, meaning you can hit it with any bullet you like.
The good thing is, this will actually be good for your combo multiplier, providing more damage, overall points, and bonuses on health/shield drops.
The negative of this ability is that any bonuses potentially earned from hitting this enemy with the right bullet will no longer drop when they are set to this neutral state.
If you give the game another go, let me know how you get on!
Thank you, I always want to give the player as many ways to find the fun as possible, I think the boomerng and and the Focus Time abiity really opened up a lot of possibilities!
Yes browser is madness!!! I had a little freakout asking for help in the HG-GH discord at day 7 as the package was already too big for itch xD. Very glad I started early, making builds on a private draft page so I always had time to pivot and fix the issue. But mostly it came down to our 3d artist streamlining his processes and making sure it can all fit!
Thank you so much for the comment! The writing I did late at night, half delirious! Im not a writer, but I deal in the silly and ridiculous, so I just stuck to my strengths. Im glad it came together in the end, maybe gave you a chuckle, and hopefully was understandable.
If you like silly mechanics and ridiculous humour, I actually have a game on Steam whose premise is literally trying ot stop a chicken from crossing the road, it's also free if ur interested (no microtransactions) https://store.steampowered.com/app/2906540/Scrambled_Eggs/
*clap* *clap* *clap*
Personally, I love starting my day with a healthy dose of doomscrolling! xD
Played through the whole thing, it was amazing! It's like Wario Ware about a person coming out of a tough slump in life. I love the little story anecdotes as you progress your tasks really painted the picture of the character and his struggle and ambitions. The scrolling was hilarious.
Well done on this, it came together really nicely, great art, great story, great writing, great variation in gameplay, and last but not least works really well with the theme given.