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Welcome! Sticky

A topic by sakevisual created Feb 13, 2023 Views: 902 Replies: 28
Viewing posts 1 to 13

Welcome to NaNoRenO 2023!  We're excited to have you here. If you have any questions about the jam itself, feel free to ask in this thread.

A question, if I may: In brainstorming, a few lines of potential text for the project have come to me. (Albeit that I haven't written them down.) Does that then disqualify the concept that I was working on? Or should I perhaps make a point of eschewing those lines? Or are those few okay...? ^^;

As long as you haven't written them down yet, you're good. You can plan ahead as much as you like!

Eeeexcellent, and thank you! :D

I was thinking that I’d like to use a (not yet made) modified version of an existing engine, so that I can add specific features regarding audio. If I were to make the modifications publicly available before the game jam starts under a FOSS license, would it be fine for me to use that for developing my game?

Yes, that would totally work!

Hey, is there any discord channel for this jam?

No official discord, but there are a handful of general VN-dev communities who talk about NaNoRenO listed on the jam page, and the twitter hashtag #NaNoRenO2023 usually gets pretty active once the month starts.

Thank you!

Can I write a novel in a language other than English?

Yes!

Can it be short?

Absolutely! In fact, we encourage it!

(2 edits)

Excited for my first NaNoRenO jam.

I wanted to clarify the AI rules if possible

  • Use of Creative Commons material is okay.
  • Any premade assets used must be publicly available (either free or paid)
  • AI-generated assets are only allowed if you own the training data. (e.g. Photoshop’s content-aware fill, training an entirely separate instance of AI on exclusively your work, using ML to remix art with permission from the artist, etc.) Systems in which the training data is not owned by the dev (ChatGPT, Midjourney, Stable Diffusion, and similar) are not allowed at this time.

I’m currently building a custom AI art model as part of my workflow but some of the training data information is not available anymore am I still able to use it even though:

  • the unknown training data is only a portion of the mixed training data to create the model
  • the AI process is only part of my asset generation workflow, the “bones” of the artwork are not AI generated (my current workflow is sketch then photo-bash then AI Oilily Filter)

The models I am using are allowed for commercial use.

If its too much of a grey area, I will just include 2 build versions(one with the filter & one without) during development and once voting starts hide the AI filter version so there is no confusion.

Excited to have you with us! If the training data were available with the explicit intention of modeling at one point, and just aren't around anymore, then you can use it. But if the usage rights of the training data are unknown, please go with the 2 build system. Thank you for checking in! I know this can be a sticky discussion, so I appreciate your clarity on what you're doing.

There are some free-to-use assets on this site where it isn't obvious whether or not the artist used AI. Are participants responsible for making sure any asset they use wasn't created with AI, or is the rule more about what participants create or commission for themselves than about what they come across in the wild?

Ideally you would make a good faith effort to find the origin. If someone posted non-AI assets, but they were stolen, that would also be disallowed. Do your best, but we understand there's no accounting for duplicity.

Hello! I was wondering if fangames are allowed, or do they have to be completely original?

Fangames are fine as long as you are making all the assets yourself. (e.g. You'd be drawing the sprite, not just clipping it from an existing game or show.)

Hello! Is there a way to DM you? I have a more specific question.

You can message me on Instagram or Twitter @sakevisual.

What if we post a game that will be updated?

You are welcome to post demos or incomplete games as long as they are playable.

Is the IntRenAiMo tag a mere Twitter tag, or something we can set on itch.io? I started typing it in the itch.io page tags field, but it didn’t autocomplete. Maybe just because not many people used it? Should I still enter it manually if I need to?

(in my case I didn’t do much work before the jam that was not changed later, so the tag is not super relevant, but if I decide to use it eventually, I prefer knowing how exactly)

I think it's not as common, but you are still welcome to enter it manually. If we get enough folks, it'd be a great tag to check out!

OK, I’ll see how things are going. I intend to add more content, making it a proper intrenaimo, but if I stop here most of the work would have been done during the jam, making it closer to a classic nanoreno.

I wonder how many manual inputs are needed before a tag gets officially recognized?

Actually I just searched and there are only 3 entries so far: https://itch.io/games/tag-intrenaimo

When browsing the submissions, I noticed two entries that appear to very likely be made with AI. Is there a place to report them since that's against the rules of the jam?

I don't see anything that would send the report to me, so go ahead and just drop a note on my twitter @sakevisual or email me soymilk.pudding@gmail.com.

I sent an email. Hopefully things can be cleared up.