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A jam submission

Journey to Save SparkView game page

Short Zelda-like made for Ludwig's Game Jam.
Submitted by jlasers — 9 hours, 16 minutes before the deadline
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Journey to Save Spark's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (how good does it look and sound?)#234.2224.222
Gameplay (how fun is it to play?)#303.8333.833
Originality (how interesting and unique is it?)#323.9173.917
Theme (how well does it fit the theme? Could you finish it in 10 minutes?)#933.2223.222

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Git repository
https://github.com/dcco/save_spark

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page

Super duper impressive. That's my GOAT.

Developer

Thank you dude lol.

Submitted(+1)

Its so soothing

(+1)

Best game i've played so far! Jerma boss was perfectly challenging!

Submitted(+1)

When I saw the second area with a swarm of enemies I gave a bit and started just running by all enemies but of course doing that I died haha! I still loved the concept and 2.5d vibes with me.

Submitted(+1)

This was really fun! I kinda gave up though cause I sucked at it so bad lol

(+1)

goat game

(1 edit) (+1)

Woah, I knew you had a WIP for Ludwig Jam (I've been keeping up, yes, what a surprise--), but wow, this was really surprising - I love this, despite not being a huge Zelda fan myself (Twilight Princess was pain and suffering...). I adore the art style you implemented + the music/sfx was really nice too, and fit the overall vibes nicely! Recently, I've been able to appreciate the whole coding thing a lot more--anyways, this game was a super nice nostalgic (can it even be called nostalgia when I'm not even that old...) throwback so kudos! 💜 Best of luck to you!

(Also I died like. multiple times, I don't think I'm cut out for these types of games lmao -- now go get that bread!!)

(+1)

A really fun experience! The art and design was awesome. Made me feel nostalgic but also felt fresh. Honestly a well fleshed out game for how little time was given for the jam. It had interaction with NPCs and small side things to do. I thought it'd be quick, but it was complex and a fun challenge. I was surprised the further I progressed and it kept me interested from start to finish. Great job

Submitted(+1)

This was a really cute and fun experience! Would have loved to see the coins used a bit more, but was still hooked from beginning to end!

Developer(+1)

For sure, I would have liked to make a full-blown shop with cool things to spend money on but I ended up having to cut it. Thanks for playing though!

Submitted(+1)

i love to progress and go back to use my progression u did it really well. I only wish i couldve adjusted the volume but the rest is nicely done :>

Submitted(+1)

I also made a toy lang for my game for unity and lua so seeing another person who has done it and better is really cool, great game. After I died i quit because i felt like i lost all my progress and that kinda sucked

Developer

oh wow you also did a toy lang? that's sick, I have to check out your source lol. I used to be a programming language grad student so I love messing around with them for everything.

Sorry that you felt you lost all your progress - you should still keep item and money so you at least don't have to unlock them again - but I get that it sucks walking all the way back to wherever you were. If this was a longer game I would try to add in a checkpoint system or something.

Submitted(+1)

This has some great level design, feels like a legitimately good small scale zelda. Think the bommerang and the throw limits also make an interesting change from the usual swords in zelda-likes. Not sure it fits the theme but really impressive none the less. Wild how you managed this in a week.

Submitted(+1)

 Gameplay is fun and the music and sound effects in the game are excellent!

Submitted(+1)

great game! I really like the 2D/3D art style and there's a lot of stuff to explore around with! the combat is also cool with the double boomerangs, good job!

Submitted(+1)

Quite impressive how much you managed to fit into just a week of dev time, well done Jlasers ᓚᘏᗢ

Developer (1 edit) (+1)

Thank you! .... it's partly because I'm unemployed LOL.

Submitted(+1)

Good graphics and gameplay! Would have been cool if coots could also attack enemies 

Submitted(+1)

Very fun graphics

(+2)

I killed the great rat king!

Submitted(+1)

I really liked the music and the overall aesthetic, I found it a relaxing playthrough. Good job!

(+1)

Really like the art style. But it felt very jittery when I walked, it could have just been me, this made it hard to fight and angle. But I assume I got pretty far and the art style was inspiring. 

Viewing comments 23 to 4 of 23 · Next page · Last page