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I'm currently doing the secret route, and OH MY GOD IT'S NEAR IMPOSSIBLE TO AVOID THE CUTSCENE TRIGGERS!

Anyone have a map to route my jumps?

You can find it using a link in the game folder. :)

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I meant a map with the recommended path on it.

Edit: Never mind, I think I got it!

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I got stuck several times on the secret route. I can help you if you want. What you needs depends on what you have figured out but you don't avoid the triggers by routing your jumps as much as skipping the trigger with a bug.

From there the trick is reaching the crate on the elevation with stairs instead of proceeding as usual.

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I think I figured out everything the fanart folder mentioned. (Pressing W and Z/Enter at the same time when near water so I can jump repeatably, learning how to get the hidden item, etc.), but I can't think of a good route that doesn't make me jump directly into a trigger.

A path drawn through the official game map or a video would be appreciated. :)

Update: Ok, I THINK I got it, but I think I went too far, and got stuck inside a tree. Oh well. Still can't get to the box, though.

Update 2: OH MY GOD I DID IT YES... and I got stuck on the part immediately after I jumped off.

Update 3: Got past the monster, sold the amulet, and restored the portable menu. Now what?

Hey, can you help me with the third section? How do I get in the cathedral? I think it has something to do with me selling my amulet to take it off before I got my portable menu.

That's the rigth thing to do, the order in which you do things doesn't break the route after the progress dev stops talking afaik. If you can already use the portable menu, the way i like to think about it is similar to the first part where you need to skip the trigger, before i figured out what to do, I had originally tried pausing but that did not work probably cause rpgmaker prevents it. The jump in the old game was added externally which is probably the reason it can cancel triggers.
Once you figure how to use the portable menu the question becomes which triggers may be helpful to cancel.

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Like, say... the trigger that prevents me from entering the cathedral or the lower part of town.

I got into the cathedral! Now, I'm in the dev room. What do I do next?

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I forgot to say you should save in the cathedral. You can't escape the devroom unless you do something before hand. I think if you interact with the tree at this point it gives you a hint about needing to go outside the normal bounds of the dev room in more cryptic words. Play around with the teleportation orb in the new cathedral, you'll realise there's a place you haven't been before in this route. This room has something special that no other room has.

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The hints says"Don't stop going forward or else you'll risk obscuring your senses". Is that what you meant, or is it for something else? Plus, there's still only 5 choices in the teleportation orb.

(Also, sorry, I didn't get a notification about this comment earlier!)

Yeah the room i talk about is within those 5 options, its 1. It replaces the protagonist house

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Wait, I thought that the teleporter in the "modern" section always teleports you to the house of the guy that gifts you the gold dust in the "modern" section?

Oh no... did I do something wrong by getting the gold dust beforehand?

Edit: No, I didn't. It doesn't matter.

Update: WAIT! Is it the doorway that leads to the bedroom? (It is!)

Update 2: I completed the route!

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Yeah honestly i didn't remember it always teleported you there, but its still a section that was previously inaccessible is what i meant