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A jam submission

A.L.O.N.E.View game page

A story about an Artificial, Lonely, Obnoxious, and Neurological Entity
Submitted by TheLuchenator (@TheLuchenator) — 4 hours, 35 minutes before the deadline
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A.L.O.N.E.'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1073.7703.770
Graphics#1533.7843.784
Overall#3313.1493.149
Innovation#3712.9592.959
Game Design#3763.0953.095
Audio#5122.6492.649
Fun#5642.6352.635

Ranked from 74 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
You find a robot, named A.L.O.N.E. buried in sand in a deserted city, all alone, and you have to go and help him find some sort of community. Also, you're literally not A.L.O.N.E.

Did you write all the code and made all the assets from scratch?
Yes, i wrote pretty much all the code, although I followed a few tutorials. I did make some of the audio in Chiptone, but i downloaded some sound effects from Mixkit. I made all of the 3d art from scratch, though.

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Comments

Viewing comments 58 to 41 of 58 · Next page · Last page
Submitted

Really cool! I enjoyed the game!

Submitted

I liked the game and i loved the cute little robot :)
I don't play a lot of 3D games, but the camera feels very sensitive to me, but i still enjoyed it!
All the visuals and sound effects are great too, nice work!

Submitted

I like the story! Care to give me a feedback on my game? Thanks!

Submitted(+1)

I couldn't for the life of me do all the jumps right - no feet or a shadow of sort that would indicate where exactly I will land and it just seemed impossible to pass on the other side ^^'. I loved the dialogues and the robot sounds and design.  The other thing I noticed was that during jumping the walking sfx still played - and the steps were kinda fast. Too bad I didn't make it to the other side though, I'm curious!

Submitted

Loved the graphics and overall aesthetic. I think the jumping could use a little improvement and pressing the jump button felt a little unresponsive at times (could have just been an issue on my end). Other than that, it was a nice game.

Submitted

Audio is nice with a very good short story☺

Submitted

That's an awesome work! Jump feels nicely controlable and have cool sfx feedback. I really wanted to find out what's in that tower on the otehr side, but the platforming section was just too long for me, I wish there is a checkpoint in the middle :) Also loved the level aestethics!

Submitted

Nice game i like the sound effects but the walking soung kinda hurts my ears

Submitted

Very cute! Camera is a bit sensitive, and jump input can be a little weird on the platforms. But overall pretty fun. Really liked the environmental storytelling. With a bit of practice, I think you could make some really fun maps to explore.

Submitted

Overall atmosphere and design are nice, love that feeling of "inbetween" sort of limbo. Could not finish the jumping sequence after ~ 7 tries. I strongly advise implementing "coyote jump" and adjusting jumping alltogether. Also, sound of your steps gets annoying with time. The effect of the air whooshing in your face is cool!

Submitted

it's very cool! I love the style!

Submitted

Good visuals, like the running effect on the camera, overall well made

Submitted

Visuals were well done! I liked the design for the robot, it was very cute, as well as the environment, good job!

Submitted

I liked the visuals in this game. It has a wonderful minimalistic style. I also loved the companion robot. I wasn't a fan of the platforming part, that section could have been shorten.

Submitted

Interesting environment but the sudden change of speed from level 1 to level 2 feels wrong. I'm guessing you wanted to show the buildings and everything in level 1 before speeding it up but I would stick to one speed. The puzzles are fun and some are a bit challenging. Good job!

Good game ! 

Submitted (1 edit) (+1)

Great story! 

I like the visual fx of wind when you are running, also the ruins look great from the ground but too repetitive. It is even worse in the platformer section, when you are above. Moving player above the ground is a great opportunity to show him a nice and big picture of the level from unusual angle, but in your game it looks a little bit dull. The bigger variety of structures with several unique buildings would be great. So, I advise you to work more on the environment. It's also a good way to tell some lore of the game.

For the platformer section, it would be nice to make controls tighter, maybe add some coyote time. And it is also a bit repetetive with just simple stationary platforms of different sizes.

Running from the tornado section is too long and doesn't feel like you are running from the tornado. Consider more visual effects of sand and destroying structures by the wind

But anyways, considering that it is a game jam, there was not a lot of time to do all that stuff, so you did a good job! The robot looks cute :)

Submitted

I like the audio for this game. It's a nice short story with a bit of platforming and running! I like the poly art too! Thanks for making this!

Viewing comments 58 to 41 of 58 · Next page · Last page