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Hidden Hands's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #110 | 3.550 | 3.550 |
Graphics | #264 | 3.500 | 3.500 |
Game Design | #286 | 3.250 | 3.250 |
Overall | #417 | 2.983 | 2.983 |
Theme | #575 | 2.700 | 2.700 |
Fun | #606 | 2.550 | 2.550 |
Innovation | #661 | 2.350 | 2.350 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
By interpreting it as someone helping the player. They may be alone in the game, but they are not alone in their situation.
Did you write all the code and made all the assets from scratch?
Everything was created via RPGMaker MV, using default assets and scripting.
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Comments
Excellent Horror Ambience! The pathfinding was a great feature because it was difficult to know where to go when I couldn't see very well, so my character manoeuvring around obstacles by itself to get to the point was extremely helpful! Great Horror Entry! Would you be intrested in rating or playing my game? It would really help me out, but dont worry if you dont want to, its completely up to you :)
Cool RPGMaker game
Pros: charming, cool story, decent puzzle design
Cons: beginning is a bit confusing, it's unclear what you can interact with, I'm not sure how to get a good ending if there is one
Overall neat RPGMaker game that gives me some nostalgia
Not bad! I really have no critiques on this game other than the vignette around the player in the overworld, Im not a huge fan of it :/ But everything else like the audio and story seems to be pretty solid!
RPG Maker is not dead. I think due to its simple way to build (that one kind of) games it holds great potential.
The level progression seems a little backwards to me, the beginning is free roam and a bit confusing then after falling into the pit (that sfx is gold btw) it's more guided and overall fun.
Didn't know what to do after getting the focusing gemstone.
Interacting with the fire pillar in the main room prompts the area completion.
Apologies, I fear I misunderstood where you had difficulty, and realized an oversight as well.
If you got stuck in the Crystal cavern, the exit is identified by a funnel of fallen crystals. This requires the ladder from the NPC in the Ruins/Castle area. If you did not speak to the NPC, then you would not have received the ladder, causing you to be trapped, unable to complete the game.
Apologies, again, for the misunderstanding and the oversight if that happened to you.
Great Game!
It reminds me of my youth... The sound design is really nice!
The audio is incredible, it felt very immersive. I also really like the horror theme but I had a hard time with the controls. Great game :)
It's always nostalgic for me to see an RPG Maker game. I only played a limited time, but got a bad ending. I'm intrigued!
Could you please rate my game https://itch.io/jam/brackeys-8/rate/1680919 ?
Really Nice Horror Atmosphere! the pathfinding was a good addition since i couldnt see that much it was hard to know where to go so my character moving around objects on its own to get to the point was very useful! Great Horror Entry!
Creative.