Nice idea !
Often wanted to switch color without swiching perspective. Used ZX combination every time.
And in 2nd level I crashed camera somehow. It followed one square while I conroled another. it added another challenge to the game ))
Criteria | Rank | Score* | Raw Score |
Gameplay | #181 | 3.041 | 3.400 |
Audio | #198 | 2.862 | 3.200 |
Overall | #226 | 3.041 | 3.400 |
Authenticity (use of resolution) | #249 | 3.757 | 4.200 |
Graphics | #290 | 2.504 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
4 members. 2 devs, 1 music and 1 art designers. It was a very fun experience
Was the resolution a challenge?
Sprite stretching and compressing. Ez fix with pixel camera
What did you learn?
Learned more Unity features, some art skills, working with low rezolution sprites will be helpful in the future
Nice idea !
Often wanted to switch color without swiching perspective. Used ZX combination every time.
And in 2nd level I crashed camera somehow. It followed one square while I conroled another. it added another challenge to the game ))
This game was very cool! I loved the color swapping mechanic and the puzzles were minimalist yet engaging. Gameplay could probably be streamlined a bit but it didn't detract from my overall experience
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