UI was a bit confusing but I like the concept.
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Endless Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #100 | 2.850 | 2.850 |
Theme | #121 | 2.900 | 2.900 |
Overall | #135 | 2.580 | 2.580 |
Originality & Innovation | #143 | 2.600 | 2.600 |
Audio | #147 | 2.250 | 2.250 |
Fun and Game Design | #151 | 2.300 | 2.300 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Ohh I love games like Darkest Dungeon. :) But I think the UI needs some rework because although I really enjoyed the game it was at times confusing what button I pressed and what was happening. Nonetheles good game <3
This has alot of potential to be a great game, maybe you just lack the time to perfect it. Still you did well. GJ!
Nice characters, icons for attacks would be really helpful, will be glad to play it again with finished UI
A lil buggy, but the charachter design is spot on! Thanks for creating a nice game.
Great game! Character designs are quite nice. UI needs some work, it was kind of hard to tell what I needed to click on. I thought the purple bars were enemy health at first, maybe an arrow or something would make that more readable. Reminds me of darkest dungeon a bit! Nice work!
I'm a big RPG lover so this kinda stuff is right up my alley haha - I do like the character designs and I think the concept and layout you have is solid. If there was a little bit more tactile feedback it'd probably be a bit easier to tell what's going on - if party members flashed, shook, or had a unique frame when hit by the enemy - stronger visual cues to tell who's turn it is, if buttons made sounds when pressed. This kinds of things might clear up some of the confusion other players have about what's going on in the game.
With that said I do think it's well put together!
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