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A jam submission

Torques Must Die!View game page

A quick rogue-lite powered by spinners!
Submitted by MattWoelk (@MattWoelk) — 6 hours, 10 minutes before the deadline
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Torques Must Die!'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#20533.1184.125
Presentation#20953.1184.125
Overall#21442.9923.958
Enjoyment#23062.7403.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every character is a spinner (like dice, but rotating) and you customize the probabilities by adding weapons. Randomness chance is the most critical element of the game.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

(+1)

Really cool spinner mechanic. Is this the spiritual successor to Dog's Best Friend? I love that style!

Developer

Let's say it's at least in the same universe, and let the fan fiction take it from there. ;)

Thanks!

Submitted(+1)

This is extremely creative. It is so simple and yet has so much gameplay consequences. Very impressive!

Submitted(+1)

Thank for making a game that's not directly associated with just dice!! It seems like 5000+ of these games all have dice in the title and have physical dice in the game which probably wasn't quite Mark's hope lol!

Very cool concept! I like the idea of allocating different chances of an attack for each character. And then having them battle it out and switch in and out party members to get the best attacks/heals/blocks in. I was a bit confused the first fight but after a bit it made sense. I did have my one attack character die though so it took a while for my healing mage to kill off the enemy since the mage was mainly heals with a sliver of an attack. Eventually he prevailed though! I also like the simplistic pixel graphics for the characters.

Unfortunately starting in the second round I started getting weird audio feedback and the frame rate severely dropped. After a few moments it would go back to normal 60fps or so, but then it would happen again. It happened about 4 times and I eventually just gave up. I wanted to play more! But it was too irritating for me. It might not be the games fault, I am playing on an older laptop right now so it could just be me. 

Overall though really cool and great concept! A very unique twist on randomness that I quite like and probably could be used in a full game to some degree!

Submitted(+1)

I liked this game! Only thing is that it has you replay in order to face the stronger enemies, and it starts getting repetitive - maybe take off the weakest enemy each run, and give the players different classes and/or power-up options with each run as well for variety

Submitted(+1)

Cool idea, gets a bit repetitive though.
Would be interesting to turn this into a full-blown RPG.
Nice music and art.

Submitted(+2)

This is an interesting idea! I could have used some labels at the start besides the list on the main menu, but its hardly overwhelming so it's not a huge problem. I kinda wanted to see some more varying builds and abilities.