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A jam submission

Squished by LuckView game page

Fit in the holes, collect the pinkies.
Submitted by PowerProof Studios — 18 hours, 50 minutes before the deadline
Add to collection

Play squishiness

Squished by Luck's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#754.2564.256
Overall#1114.1164.116
Presentation#1574.3494.349
Enjoyment#3103.7443.744

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You literally dodge the rolling dice

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Developer

Thanks everyone for playing, rating and commenting!
This jam the active team member was me - likryt (art music design).
Hope I wasnt to harsh with some of my reaplies :)... >:)

Good luck on the ranks everyone! :>

Submitted

This is excellent.  It's hard, but very satisfying when you get it down and start on a good run.  Great presentation and pacing too.  I think it might be easier if dice start off only coming from one side at the start and then ramps up to get more hectic.  Super well done.

Submitted

This is a really neat and promising concept, but unfortunately the controls didn't work for me and I couldn't play :(

Developer

what the fuck
you are the first one who had that problem 0_0

Submitted

Yeah I'm not sure what happened. I tried WASD and arrow keys, refreshed the page several times, clicked on the game window, nothing seemed to do it. Hopefully it was just a quirk with my particular setup or something. The game sincerely seems really cool!

Developer

thats just sad and weird
i hope you dont have a very weird miner or smthng.
Actually it would help if you boot up any other of our games for 5 sec and see if it works
If all of our games dont work then it would be ver very helpful if you send us some particular info or what can unique in your case.

I mean you dont have to do it.
Just if you did, it could be something we missing when building and an oportunity for small but still improvement. You are not the only one person with this weird setup or somthing.

Also, gonna say it again, - your game rocks :)

Submitted

now that's what I'm talking about. played it for a couple of seconds and immediately got it! very simple, yet effective design and awesome presentation. thank you!

Submitted

A very cute little addicting game. It's surprisingly difficult to master. It's a lot to keep track of, with the dot positions being flipped from what you see, to having to keep track of where the points are spawning. The game would have been simpler to understand if you just got points from each die that you survived, but I understand that the dot positions are not in unique enough spots to make that really work. Honestly, I really enjoyed it all around and don't have much to say other than: Good Job.

My high score was getting to 15, seeing what the "bigger challenge" was, and immediately panicking and dying. So yeah... 15.

Viewing comments 25 to 21 of 25 · Next page · Last page