thank you so much!
chegusta
Creator of
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Ok I'm just playing this on the last day of rating and I have to give it all of the stars, and added it to my favorites' colleciton. There is so much to love about this game: from the presentation (grew up with GB/GBA) to the simple but engaging gameplay loop. I can see myself binging this on my handheld. The dodging mechanics are also super cool, I managed to beat the first big level and it was super engaging. The only thing that threw me off a little big was the whistles in the soundtrack because it felt like a timer had gone out.
you really nailed the theme with these retro aesthetics. the game is oddly soothing and I had quite a good time until I hit a roadblock in level 3 or 4. I feel like the gravity mechanics are not very well communicated. at least I had a bit of a hard time figuring it out. nontheless, really good job!
I really enjoyed playing this and you really wear your inspirations (earthbound, undertale) on your sleeves (which isn't a bad thing). The music absolutely slaps and I can see myself listening to this in my free time. I enjoy the rhythm mechanics for attacks (which als oreminds me of the mario rpgs). the only gripe I have with this prototype has been mentioned before already: lack of feedback after attacks, especially enemy attacks. I really had to keep my eyes glued on the hp stats. having some sort of indicator which enemy / player is being attacked would help already
such a great presentation on this one! the only thing I'm not sure about is that after spawning there is a huge black box on screen and idk if it is a bug on my end (running it on firefox) or a design decision? mechanics wise it reminded me a bit of luigi's mansion. I really enjoy making those creeps go away with the flashlight :)
I really liked the concept here and played a few rounds, found it hard to get into it / figure out a good strategy. is there anything that gives away some good info in the game? also, just out of curiosity, was there a particular reason you guys used godot 3?
in any case, great contribution and thanks for uploading!
OMG not a thousand pizzas!!!
the presentation in this one is so good, especially the level design and visuals, the bounciness of the car is super fitting and the controls threw me off first... so the most important retro box was checked. It reminded me of donkey kong country as well (might have been the letters). really good game, adding it to my fav's list for this jam <3
first of all, congrats to your first contribution! I added this one to my jam's favorites :) first I thought that I would not enjoy this game but I oddly had a lot of fun with it. The concept is so refreshingly simple and the progression works nicely as well. It also works on my old thinkpad trackpad, which is an extra point from me :) thanks for uploading!
I like the design and overall feel of this game, there's a lot to be loved here! The only gripe I could think of that I have with it is that it might benefit from a tutorial that shows you how to do this kind of stuff in-game instead of verbally being told by the manager. It took me quite a while to figure it out... but on the other hand that might be intentional design :)
I usually ignore the control instructions in order to figure out stuff and I was even more surprised about the jumping mechanic. took me quite a while to figure out how to get the upgrades but it was well worth it. the snake feels really nice to control and the concept in general is appealing. good job here!
hell yeah, added this to my list of favorites as well. another retro fake desktop banger! I really enjoyed the goofy movie titles / descriptions (reminds me of that one south park episode where cartman needs to come up with stupid movie ideas (but all of them feature adam sandler)). anyways, really nice writing and presentation. I just played it in the morning drinking coffee and had a blast. thanks for the contribution!






