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I like the premise and it reminds me of games like the last guardian where you have to solve puzzles with a non-human companion. what I'd wish for was at least a little bit of audio feedback to communicate that certain actions have been taken and I think a wider field of view when riding the beasty would benefit the game. art direction wise I really like it, especially the beasty. there might be some really interesting dynamics you can develop for their journey

Ooh, the FOV is a really good idea. I'll try that. Thanks for the comment!