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DICE KNIGHT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #75 | 4.503 | 4.503 |
| Overall | #299 | 3.858 | 3.858 |
| Enjoyment | #579 | 3.529 | 3.529 |
| Creativity | #998 | 3.541 | 3.541 |
Ranked from 157 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Characters look like dice, ability activation mechanics are tied to visible and interactive dice rolls.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Simple but very creative, the intensity of the music and the well written texts really adds to the action.
Wish I was lucky enough to roll the Special move. Good job !
Thank you so much! I'm flattered!
Loved the presentation and the combination of both strategy and random elements. Also best name for a game ever!
Thank you hahahaha! Great minds think alike!
Incredibly pretty and well-made. I think the combat is cool, but with some little tweaks it could be more intersting. Like maybe you get to keep the unused dice in-between rounds. Or maybe you have a stamina bar that moves eat up, but rerolling eats it up too. You're on a great track here, it just feels a little shallow right now and with some new idea it could really be deep. Great stuff, love it!
Thank you!
Absolutely gorgeous animations!
Thank you! Smoothness is my principle!
I like how rerolling adds a strategy element to the randomness of rolling the dices !
The presentation is really impressive ! The music is absolutely fantastic !
Thank you!
Well done! You did a solid game that looks polished! Love that the roll of the dice decides the type of attacks that can be used! With the music and the art, it felt like an epic movie battle Ahah! Just wished we could see the enemy's health, but I guess it gave some tension to the fight! Congratulations!
The enemy's health is represented by its body -> it looks like a dice
(the number of dots)
Well, idk how I missed that ahaha!
Very well-made game! I love the atmosphere and the darkish pixel artstyle, sort of reminds me of undertale. The music is really nice, however you did say that they were mostly made before the jam, but that doesn't change the fact that it was great! The animations were also very well-done. The only real problem I have, however, is that I can't see their health, but that's just my 2 cents. This could very well be further developed with a wider variety of dice, and a cool lore. Well done!
We need full game
Really good POC, I can totally see this kind of battle in a full game!
Thank you so much!