Thank you for the detailed feedback!
Due to time constraints, we lacked a proper playtest phase at the end, so the game ended up being a bit difficult, where the difficulty ramps up significantly as players progress to the next patch!
The full list of effects and causes should be available in the "Bug Report" menu, so this might actually be a rare bug occurring in some cases. As for continuous shooting, that is actually a feature you can use at any time hahaha! :D
We had a lot of early discussions about whether the game should focus on side quests for resolving bugs or make the "meta" game the main objective. In the end, we wanted to capture the experience of being a real game developer or tester searching for bugs, here they are the feature. The result? A kind of "gameception" with a game inside a game, yeah, total confusion! :D
We truly appreciate the time you took to play and provide such valuable feedback!





