Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Mage McDuffy's Last BuffetView game page

Top-Down Shooter with Random Spells depending on Spell Dice. Made for GMTK Jam 2022.
Submitted by SwornCoyote (@SwornCoyote) — 5 hours, 56 minutes before the deadline
Add to collection

Play game

Mage McDuffy's Last Buffet's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1803.9033.903
Overall#6703.6023.602
Creativity#12553.4193.419
Presentation#13053.4843.484

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your magic attack depend on the roll of your spell dice. Every few seconds the dice rolls granting you whatever attacks were on the dice. If multiple of the same attack are in the roll then that attack will be extra strong.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted

Man, i had a lot of fun with your game, pretty pretty cool <3

Developer(+1)

Hey thanks for playing!! Glad you had fun with it!! Means a lot!

Submitted

This was great. Had a lot of fun with this.
Certainly seems to be inspired by Vampire Survivors which is cool (it's a great game)
Upon reading through your page it would have been nice to see a little bit more made by yourself rather than assets from online but that is just me being picky.
Good work!

Developer

Thanks for playing and glad you had fun!! It was definitely somewhat inspired by Vampire Survivors. And ya I do feel a little bad seeing that so many other people made their own graphics and stuff... but I'm actually really terrible at that, and definitely can't do much within 48 hours so I opted to try and get as much as I could from free online sources. My main focus this jam was mainly on the feeling of the game. Maybe next jam I'll try to have more things that are mine. Thanks again though!!

Submitted

I'm so sus about downloading stuff but this game was worth it. (I hope there's no secret viruses or anything).

The voice lines are so good! The gameplay is slick and fast.

I'm on a laptop with just a trackpad, so I can't properly play a lot of the shooting games, but this one is actually playable because he shoots automatically. Thank you!

And the death animations are disturbingly good. There's so many little bones o_o

I just have one question - why are foxes enemies?? They're too adorable.

If any improvement, I'd say the theme was definitely there, but overshadowed by everything else going on. And being playable in browser makes it so much safer for the player and stuff.

Overall, awesome entry!

Developer(+1)

I'm sorry about the foxes!!! I know they are so cute! They were going to be sly spell dice caster enemies but that was taking too long to make... so I just made them faster than normal... and then I added bones and red pixels to every death........... if it makes you feel better though I was planning to have it mentioned somewhere that the enemies aren't "dying" and they just respawn at home so canon can just be they went back home. Also the fox is pretty angry you're crashing his buffet meal...

Anyways thanks for playing and your feedback! My primary goal was to make a game that was fund and felt good to play. Definitely happy that the deaths felt impactful. Also glad that the auto aiming actually helps out! I was thinking that if the player is just going to be shooting 99% of the time might as well make it automatic. Oh also really appreciate you like the voice acting! That was pretty much a last minute thing I did and I had no idea if people would like it or if they would be considered really dumb.

Your feedback is fair. I know towards the end when you have 3 or 4 spells at once it really doesn't matter which ones you get cuz they end up just obliterating just about everything. Randomness then really isn't much of a factor! And ya sorry about having to download it. I used game maker studio but I didn't notice till the end that my copy didn't have export to web. I actually tried to look into buying that version real quick right before submitting but the gamemaker website was being dumb. Was worried it would impact how many people would try the game though.

Thanks again though and good luck!!

Submitted

That was tasty!

Developer

Thanks for playing!! Glad you enjoyed the buffet!

Submitted

eaten about 500 tasty morsels then lost my will to continue lol
the food sprites seem tasty 🐵
great concept (similar to mine, great minds think alike), veeeeery satisfying to play!

my suggestion is to make the player more aware of his weapons and how they change things. maybe some spells can be more effective in some scenarios. 🤷‍♂️  I don't know. When I got to 4 different spells at the same time, I adopted a "just keep shooting" mindset and the cool weapons lost some of their importance and uniqueness.




Developer

Hey thanks for playing! I agree we both had great ideas for this jam!! And glad you found it vey satisfyingly to play! My primary goal this jam was to make a game that was fun and felt really good to play. Lot of positive reception with the feeling so I think I hit that mark.

And I agree with your feedback. I didn't really catch it till towards the very end when I was doing a couple playthroughs, but 4 of the spells are just aim in the general direction and especially when you have up to 4 different ones at a time they can all blur together. If I revisit this I'll look into a way to make them all more distinct with specific niches. Also ya I should have probably made it more obvious what spells are actually being used because again they do all blur together in mid to late game.

Thanks again for playing and your feedback!! Good luck!

Viewing comments 25 to 21 of 25 · Next page · Last page