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waysshadowgo2

50
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9
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A member registered Mar 31, 2022 · View creator page →

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yeah, I ran out of time and had to rush it out. Sorry for the bugs.

hi

Glad you enjoyed it!

the game has a link to a google document with some  codes.

Sandbox 2 released https://waysneighborgo2.itch.io/sandbox-2

21st:  Light Bulb Remote, Playground 4, Critical Crisis, and Mini Puzzler are all published. Don't ask where Mini Puzzler came from.

20th: Reality Null

Feb 19th: You're Still Doomed, Tornado Rush, and Frontier Express World Tour are all brought over.

yes…? But you can’t just republish an existing game.

No, but I can make one if you'd like.

A level editor too?! wow!

Very slow gameplay. That's not always a bad thing, either.

I like the pipes, though.

I loved it! The tutorial was very helpful. I played it all the way through including beating it and then crashing the game. The weights mechanic was very unique!

It was very difficult to figure out what I was doing. It's a good concept, though.

what. I love it.

I'm not good at these kind of games! But it looks well executed!

I love that the music just abruptly stops if the characters aren't powered. Very good game!

I like the game! The cars got stuck in level 3 and I feel like the levels curve in difficulty too harshly. Other than that, it is really good!

I thought for a game advertised with a funky beat, there'd be more music. I guess not. It overall had an interesting gameplay loop. The main mechanic of cross paths felt unfinished, though. It didn't feel like it fit in the game, especially being introduced randomly in one of the stages. I think it should've been there from the start.

It's overall pretty good and the art is amazing!

That was definitely a very unique concept. I didn't know you could move around the world at first. Once I figured that out and the units and checkpoints, it was pretty good. The camera was a little slow for me, but that might be because of my bad computer.

It's difficult to get used to the controls and the levels are hard. It does have good art and I think it's pretty impressive that you used no game engine. Good job!

Wow, that was pretty interesting! It needs some kind of tutorial in my opinion so you can understand what's happening. Other than that, it's pretty good!

Very well polished game! Very enjoyable and simple concept! I'm not sure how the theme fits... but everything else is great!

It's so good but it's also so short!

Took me a while to figure out how to control the player or even what the player was. Once I figured it out it was pretty good.

Simple. Sometimes simple is good.

It is a great concept with a good opportunity for expansion.

It's a little bit difficult. Other than being difficult, it is a good concept!

Once I figured out how to play, it wasn't bad. More tutorial would be great. The first level with the projectiles is also really hard. Good job submitting!

This is a cool concept! Expand it with more levels, mechanics, and more, and you've got a pretty good game! The sound effects add a lot to the game.

Amazing game! I brought all the blocks together.

very creative. I encountered the bug where you can pick up 2 objects at once though.

what did i just play...

that was the most cursed thing.
5 stars across the board

this is a really good idea! It needs more work on the execution, though.

Nice use of the theme!

The first boss-level 'Poison Hope' has a mini tutorial at the beginning of it explaining how to get the core. You have to use consumers to remove the poison air from all 4 of the boss veins. Thank you for the feedback!

It's quite fun to get launched uncontrollably past things, even if you lose. The only that doesn't make sense is why you can't grapple onto the air. I think you should be able to grapple on to those to bring yourself toward them (since they are solid).

The art is really good! The gameplay felt somewhat polished, it could use polish when something is collected, but that is about it.

This game is fantastic. I don't have anything else to say, it is really good! Balancing it all works well.