I like how if you wanna maximize gold you have to build long paths, but to maximize skulls it's better to build short paths. Pretty interesting!
Play game
Idle Skulls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #17 | 3.909 | 3.909 |
Technical Implementation | #75 | 3.000 | 3.000 |
Graphics/Animation | #80 | 2.909 | 2.909 |
Overall | #87 | 2.788 | 2.788 |
Fun/Design | #88 | 2.909 | 2.909 |
X Factor (overall enjoyment) | #93 | 2.727 | 2.727 |
Music/Sound | #138 | 1.273 | 1.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
What tools did your team use to construct the game? (optional)
GDevelop
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