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A jam submission

Disorderly DiceView game page

A short puzzle game about a little dice trying to find its place in the world.
Submitted by YashX4
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Disorderly Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#25492.6472.647
Creativity#26912.8822.882
Overall#32242.5882.588
Presentation#40752.2352.235

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game revolves about a rolling towards the flag with the objective of having the right side up

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Is this... my game, just 2d? No, a different game, but I was scared for a bit when I first looked at it. I like the simple aesthetic, reminds me a bit of "Into the Breach". There has been quite a few games with a very similar idea, some of them looking more polished, but I very much appreciate two things about yours. 

  1. The puzzles are very cleverly designed. From the get go, they are a fair, but tough nut to crack.
  2. You went for the isometric perspective, but rightly chose not to allow player to move with arrow keys or WASD, instead allowing them to click on tiles to move to them. A lot of games made WASD controls that do not map to the isometric grid (which, in turn, allows you to see 3 sides of a die, allowing you to calculate the other three). I personally went for a "behind the dice" perspective, allowing players to rotate the camera with Q and E, when the isometric perspective felt wrong. 

Good job. Even though it feels simple, with no animations, you made up for that with very right choices when it came to user experience. Much appreciated. 

(+1)

Cool idea! I don't know if I had a bug or something but I didn't here anything. I liked the art, but if you are thinking about updating the game, a visual effect when using a trampoline or a slime would be awesome. Overall great work!

Submitted
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The game is creative. Although it is really tricky to pass the level, I can't know all the sides of the dice.

Submitted

The opposite sides always add to 7 :D

Submitted(+1)

A short little puzzler :). I wish there were a few more levels that would explain the mechanics one by one for a smoother learning curve. Adding some animations or sounds would also go a long way! But it's still a nice concept and congrats on submitting!

Submitted(+1)

good game

Thanks!

Submitted(+1)

It's fun! I do think a rolling animation for the die instead of it instantly snapping into place would have been really helpful for keeping track of its rotation.  Still, I enjoyed the puzzle solving and the die moving differently on the pink and gray tiles was interesting. Nice job!

Agreed, an animation would have indeed been better, thanks for the feedback!

Submitted(+1)

Nice! with enough trial and error I was able to finish it ;)

Submitted(+1)

It took me a minute to realize just how the die was rolling. It's simply rolling over one face at a time, easy to see in hindsight. That's just one little wrinkle that an animation could smooth over. Nicely done.

(+1)

Yeah agreed, an animation would have definitely made it more obvious what was going on, however sadly we did not have enough time to implement it :(. Thanks for the feedback!

Submitted(+1)

Too hard for my brain

Lmao it is slightly difficult, though after you play a bit of it, you do start to get the hang of it.

Submitted(+2)

Cool idea and neat mechanics! It took me some time to find the win condition text since it is so small.

(+1)

Thanks, and yeah sorry about that, when exporting the game the resolution ended up different, causing the UI to be shrunk down, hence the very small win condition text. Thanks for the feedback!