Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

NO LOVE (RPG, Action, Adventure)

A topic by WallaceLovecraft created Sep 25, 2017 Views: 23,901 Replies: 509
Viewing posts 421 to 440 of 492 · Next page · Previous page · First page · Last page

UPDATED 20 T1 tileset and added one tree thing with ground underneath

I’ve wasted a lot of time today

I’m pretty much done building the level and I’m going to have to start making new tilesets later tonight in the dark.

Updated two icons. Added cigarette and smoke to one. Made branches/stems darker for the other.

Designed rough layout of new lvl

Currently drawing new bg tileset

The picture appears to be nothing because the sad fact is that drawing the tileset is actually kind of boring but you just gotta go with the flow.

Working drawing new bg tileset.

Working on bg tileset.

Little no work done today.

Finished bg tileset 1

Going to work on bg tileset 2

I finished tileset 2 and called it one because I forgot about leaving an empty space in the original tileset 1

Tileset 2 was literally just rocks.

I will need to make some additional assets now

(+1)

Updated CHARS 15 and added a char

Updated tileset 1 and added one more thing

Updated “It’s My Window” skill tileset and animation

Going to start building level.

Building level.

Building level.

I think the level is turning out pretty good. I spent over 5 hours or something just clicking things so things don’t appear to be repetitive and I don’t really feel good about that. Before when making levels it was easier to do but this level is different. It will look repetitive for one tile anyways. Oh well.

Updated and cleaned up bg tileset 2 more

Reduced gold from enemies Refenhad and Pohoy by half. Might knock it down more.

Updated tileset 2 and added 3 more stuff like a Christmas present :-]

Made bg for lvl 

DEC 8

Building lvl

Made adjustments to tileset 2 again

DEC9

Building lvl

Made adjustments to tileset 2 again

Made new animation for finding stuff

Built level

DEC 10

Updated and added entrance glow to tileset 2

Updated Octakiss visually and added kiss spots

Made 2 enemies side views

DEC 11

Finished another enemies sideview

Made 2 new skill tilesets for enemies

Made a ton of new icons

DEC 12

Made event walk to the door. I have never done this before so it was very new to me. I always just made people just vanish before. ;-]

I’ve optimized the current lvl I was working on by deleting wasted tiled space. I hope it helped. ;-]

DEC 13

Made busts for Thomas and ANGL

Updated what gets a visual indicator when mana is being taken away by a skill. Gave poison to ionx. Gave curse to mana ghosts.

Made 4 new animation skills

Made one icon darker 

Implemented enemies and their stats

Made several new items/drops

DEC 14 

Reduced gold of phohoy and refen which inherently reduced the two new enemies

Fixed animation that was not linked to weapon

Made some enemy battles

Made two new battlebacks

Something big needs to be sent to the graveyard!  :-0

Merry christmas! 🎄🎄🎄

DEC 15

Finished making the battles

Reduced heart shield skill to 3 states

Fixed exposed weakness state, it was too low of priority. I think it’s better now.

Increased cool down of heart shield from 8 to 10

Increased stats by heart shield life gain by 250%.

Adjusted boss and I feel like it’s good

DEC 16

Updated some things in the game and added more music

DID STUFFF

Reduced dark health by 300

Adjusted cutscene and linked things together because I forgot to

Made poison be removed at the end of battle

DEC 17

Made battle for boss and evented stuff

Reduced potions from 350 to 250 and another from 550 to 450

Reduced mana potion 50 to 30, 75 to 60, 100 to 90

Removed a song for a boss battle and replaced it with a song that I liked more and was more in tune with my mood

Adjusted boss battle more and I think it’s good now

Reduced exposed weakness from 5 to 4 turns

Adjusted description of exposed weakness and status description 

Updated the first tileset of the game and turned off inked line for blood 

Thought about adjusting the first 3 levels and adding in areas of empty patches of grass but decided not to change anything that related to tile setting. Will add flowers though.

Added flowers to tileset 1 on first lvl, updated and adjusted the tileset a tiny bit

DEC 18

Adjusted walk cycle for Laura and made her face sad

Updated Thomas 

Updated Alice 

Updated chars 13

Updated chars 15

Added more dialogue for Laura in game, checked word boxes for it.

Updated script

Made ok eventing for one character even more complex but its done!

Updated dialogue in past level swamptown, Updated script.

Added tiny dialogue to lvl 7 again

Adjusted line dialogue for Sumia and added more if the. Players chooses no. Basically, even if they say no, it will still be a yes because doing more work to make it so that if you say yes that it will be the only way to do the quest is a bit too much work for me right now as I just did a complex eventing and I’m exhausted.

DEC 19

Tested frequency of random battles and I feel like it’s ok

Cleanup on C28 SC51, removed overpaint

Drew new cutscene rough sketches

Working on cutscene

DEC 20 - 21

Working on cutscene v

Just action packed stuff

Switch which songs play in what level

(1 edit)

DEC 20 - 21

Working on cutscene v

Just action packed stuff

Switch which songs play in what level

DEC 22-26

Did nothing but play video games. Spent time with family.

DEC 27

Working on cutscene

DEC 28

Working on cutscene


DEC 29

Working on cutscene

DEC 31

Working on cutscene

Fixed C27 SC164 and added outer glow of white to beam

Adjusted C27 SC259, adjusted Elles head

Reimported C27 259

Adjusted C27 SC276 and C27 293, added Elle 

Reimported C27 276 and C27 293

194, 195, 196 flipped cut to top of arm not bot

Adjusted C27 SC 257, 258 and 266, Added cut on arm

Adjusted C28 SC45, 50, 52, 53, 54,  added bandage cloth on arm

JAN 1

Working on cutscene

JAN 2

Working on cutscene

JAN 3

Finished cutscene

Implementing cutscene

JAN 4

Implemented cutscene

Added more dialogue to game

Adjusted word box for one amor

Currently implementing more dialogue to villagers


JAN 6

Completed all the dialogue trees

Updated and adjusted script

JAN 7

Working on bg tilesets

JAN 8

Working on bg tilesets

JAN 9

Updated C20 SC15 AND 16

Completed BG tilesets for new level

JAN 10 

Building level

I dunno did stuff

JAN 11

Building level

JAN 13 - 17

Building level

Adjusted C27 script and dialogue ingame

Added line for lvl 20 script 

Cleanup on C27 SC250A-C, and 252 underpaint

Updated chars 12 walk tileset

Updated chars 15 walk tileset

JAN 18 

Finished building lvl

Making character SV tileset

✍️Currently making a battle sideview tileset 🌻

❤️ Demo: https://wallacelovecraft.itch.io/no-love

JAN 19

Completed characters SV tilesets

JAN 20

Adjusted C8 SC1, left eye underpaint on statue

Did stuff for steam page

Made images for steam page that doesn’t spoil much on the game other than a weapon and items that one can get. I’ll try to get the front page approved tomorrow on a business day.

JAN 21

Decided that I should probably make trailer and didn’t want to try and publish the steam page yet

Designed two new sideview enemies

Designed enemy attack skill

Made icons for a skill, drops, and a plant

JAN 22

Made 3 new items

Made new skill and animation 

Tested battles

Designed and completed new battle back

JAN 23

I adjusted one of the enemies and move them lower on the tileset

I made the script for a cutscene

I accidentally got super glue on my glasses lens and took it off using toothpaste :-0

JAN 24

Adjusted troop encounter 

Adding music

Need to apply them tomorrow and implement an event

JAN 25

Applied music events

Updated a tileset

Updated one line of dialogue

✍️Working on cutscene 🌈

❤️ Demo: https://wallacelovecraft.itch.io/no-love

JAN 26 -31

Working on cutscene

FEB 1 

Completed rough sketch designs of cutscene

Updated splash screen to match my hair :-]


I have to shovel snow!

 

FEB 2-4

Working on cutscene

FEB 5

Working on cutscene

Adjusted faces png

Made small changes to script for lvl20 checked to see if they cutoff in the word box.

Adjusted and reimported C31 SC3, SC4, SC6, SC7, SC8, SC10, SC12, SC15, SC16, SC17, 

FEB 6-8

Working on cutscene

🌹I made the steam page. :-] 🌹

❤️ Demo: https://wallacelovecraft.itch.io/no-love

 

FEB 2-4

Working on cutscene

FEB 5

Working on cutscene

Adjusted faces png

Made small changes to script for lvl20 checked to see if they cutoff in the word box.

Adjusted and reimported C31 SC3, SC4, SC6, SC7, SC8, SC10, SC12, SC15, SC16, SC17, 

FEB 6-??

Working on cutscene

FEB 23

Cutscene was done a couple days ago

Working on tilesets

❤️ Demo: https://wallacelovecraft.itch.io/no-love

Viewing posts 421 to 440 of 492 · Next page · Previous page · First page · Last page