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WallaceLovecraft

131
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A member registered Feb 06, 2017 · View creator page →

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Working on newer level

I feel like I haven’t been working as hard as I could for the past 2 days. Lots of noise in the bg.


Working on tileset for new level

Implemented new cutscene

Made new script addition to this cutscene

Typed a lot

Checked and fixed word boxes, spelling, blah blah

Quick fixed some scenes like a small part of the sky wasn’t coloured in 

Currently making tiles for new level

This new cutscene may need slight adjustments on the movement of certain animations

Quick fixed C18 SC 3, 9, 11, 12, 14, 15 , 18, 20, 23, 25, 27, and 41

Fixed all dialogue word boxes in cutscene

Implemented 2nd cutscene into game


Updated town 1 locked entrances dialogue and added one line for “Ed” dialogue

Finished cutscene

Implemented first cutscene

I have to proof read the word boxes so it doesn’t clip or fuck up words in the boxes

I typed around 2100 words for this cutscene

I have a ton of animating to do.

I had no idea that it would take this long to do this stuff. I wanted to get out of the next town this month but it looks like that is not going to happen. 


Still working on cutscene but almost done

I don't know what show that you're talking about. I'm not going to draw you designs or whatever for your game. I use pretty much all my time on my game. 

Still working on cutscene

Those were placeholders. ;-]


Made new busts

Still making cutscene

Thanks! I'm sorry that you got stuck in the first town!

Working on cutscene

Made new busts

Darkness is here


Working on cutscene

Made new busts


My old wacom is literally dying and it makes it hard to work with. If it keeps disconnecting, doing the future cutscenes are going to be quite a challenge for me.

Finished other cutscene

Working on new cutscene


Finishing drawing/painting cutscene

Working on a new cutscene

Quick fix 2 pictures from cutscene 13


Updated some animations

Made script for new cutscene

Updated icons

Updated all busts for David 

Quick fix on all Agro busts

Working on new cutscene

(Edited 1 time)


Implemented cutscene 17

Removed weapons with abilities that I felt were too complex

Did so much shit that I don’t even want to say like balancing

Also did boss


Finished cutscene

Programmed levelling changing stuff for game

Adjusted script for lvl 13


Updated one picture from cutscene 12 and basically just made Elle and davids lines cleaner

Still working on cutscene

Still working on cutscene

Honestly, I’m working on the new cutscene and it is so much work. It’s more work than your typical, talk to some person, then a bust of the characters show up or a couple still pictures show up for a cutscene. This cutscene is also action packed. I’m trying really hard not to think about how much work that I have to do.

Implemented new cutscene

Updated one of the items colour

Quick fixed one cutscene picture

Quick fixed “Too much love” skill

Adjusted items

Working on new cutscene


Did all sounds and animations for new skills and stuff, fuck

Made descriptions for all statuses that will appear on the character in battle so that the player can read them in the status menu if they want to. It took a lot of time to do this.

Made new battle back

Updated FACE's file for updated Agro face

Made two new detailed busts of an enemy

The above picture is part of the new battleback.


Completely changed some past animations items and skills appearance, they are truly from my mind now.

I went back and changed some stuff.

Made new animations and sounds for some of the new skills


Drew/painted 7 or 8 more skills

Made new icons and adjusted some old ones

I will be animating them today, of course I will be making the sound for them too.

I was drawing for fun for these new ones. Except one which was inspired by something from my childhood in the 90’s.

Ah ok! Thank you!


Finished cutscene

Cleaned up “Furtron” skill

Made new boss

Drew/painted 8 new skills

The picture above is one of the new skills. The other new skills are too cool to show.

Hi! ;-] If you look at the second page, you can see that I already replaced them. They were place holders. My whole project will have no assets from what the engine gave me. 

Thank you for your kind message.

(Edited 1 time)

--Can't show picture for some reason. Oh well!--

Cutscene will be done in 1 or two hours.

I will then start working on a boss.

Working on cutscene

Almost done

Updated some busts

Updated one cutscene scene

Finished all items for SHOP 2

Adjusted exp gain

Working on cutscene

Drew/painted all new animations

It was quite fun because I was just creating art for fun again even though I used some of my old sketchbook drawings.

Drawing for fun was actually how I created the first inception of Agro.

I did a lot of stuff for the new items


Built new level

Made scripts for dialogue and cutscene

Made some animations

Im going to change “Armpits End” weapon to “Hand up my ass”

Making new animation attacks

I started going through my old sketchbook drawings for these new ones

The picture above is one of the newly drawn animations, it’s a drawer.

(Edited 1 time)


I want to show you the cool animations and items that I’ve done but I feel like I shouldn’t because if you play the game, everything that you use will feel like a Christmas present cause you don’t know what you’re going to see when you equip it and it’s a cool feeling.

Adjusted boss fight from before and gave it more DEF

Fixed word box clipping

Finished new tileset for new level

(Edited 1 time)


Quick fixes on some word boxes in lvl 10

Adjusted all enemies variables like their ATK and stuff and basically weakened them

Adjusted all of LVL 8 interior houses because the bed sprite wasn’t placed right

Updated LVL 11 tilesets too

Did other stuff, can’t remember

Did cutscene

Implemented cutscene

Built some levels

Doing cutscene


Made more tilesets and finished them

Added a characters walk cycle


Updated all of Agro’s busts

Adjusted his eyes and made lines more cleaner

Finished cutscene

Working on tileset for new level

Added one scene to cutscene 11

Adjusted one scene in cutscene 11

Adjusted cutscene 11’s placement 

WORKING ON NEW CUTSCENE

(Edited 1 time)


Adjusted "Ellie's touch" item animation 

Made all animations for items and implemented them

Wrote all details for items

Updated item list

Updated what items to get in shop 1

Changed some items placements

Lowered happy revive item to 50 to make it easier to get revive item

Did other stuff, don’t remember